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Video: Learn About Nintendo's Failed Harry Potter Pitch For The N64

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With the sequel to Fantastic Beasts arriving in cinemas worldwide on 16th November, there's no better time to talk about the secret history of the Harry Potter video game series. In a new
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video, independent game researcher Liam Robertson takes a look at Nintendo's failed Harry Potter pitch during the N64 era.

Prior to J.K Rowling's franchise becoming a global phenomenon in 1999, Nintendo of America's management decided it wanted to get the jump on developing the popular book series into video games. This followed the success of Rare's
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game in 1997 - which was based on the James Bond license. Although Nintendo's headquarters in Japan had the final say, its American branch assigned Nintendo Software Technology Corporation (a studio located just down the road in Redmond, Washington) to work on ideas for Harry Potter games.

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