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Talking Point: Has Coronavirus Finally Put E3 Out Of Its Misery?

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Fatality.

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makes us think of years gone by. There was a time when the mere mention of the Electronic Entertainment Expo gave gamers the world over a spurt of the old dopamine. E3 may have been a comparatively small industry-only event but in occupied a much larger space in the minds of fans who watched every conference, read all the exclusive coverage and dreamed of what it would be like to wander the show floor filled with fibreglass effigies of gaming's greatest characters, getting behind-the-scenes access to never-before-seen games, running into Reggie, StreetPass-ing Eiji Aonuma or bowing deeply at the feet of Miyamoto as he popped out the back for a sandwich.

Announcements could drop throughout the year, of course, but come June you knew there was big news coming, guaranteed. For most of us E3 was more a time of year than a discreet LA-based event; something to anticipate and get hyped for. E3 used to be synonymous with excitement, and that was built on the premise that it was inaccessible to the general public, and therefore exclusive and 'special' in some way. All the horrific reports from attending journalists concerning lack of sleep, poor hygiene and frantically typing out preview text huddled over a laptop in the corner of the hall didn't matter - we would still have given our right arm for a chance to walk that show floor.

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