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SNK's Yasuyuki Oda Unsure About One-Hit Mechanic In A Metal Slug Reboot

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Could modern audiences handle it?

The first
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game was released by SNK way back in 1996. Back then, games were considered to be a lot more relentless. Commonly, a single hit would result in a character's immediate death. The Metal Slug series was not much different in this respect, but also upped the stakes with multiple enemies trying to take you out with dangerous projectiles.

During an interview at the Tokyo Game Show with DualShockers, SNK's Game Division Deputy General Manager Yasuyuki Oda reflected on the challenging nature of the Metal Slug series, while at the same time asking if modern fans would actually be happy with a reboot containing such ruthless mechanics:

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