C
Cooper Jake McKay
Guest
Retro gaming PC history lesson If you built gaming PCs around 2001-2002 you had to use RDRAM for better performance, but it was super expensive. Before DDR came out which was way cheaper, RDRAM was wayyyy faster than SDRAM at the time. The gaming PC I built for my brother in 2002 was:
Pentium IV 2.53 GHz Northwood
Foxconn motherboard Intel 850E chipset (socket 478)
512 Mb PC1066 RDRAM
ATI Radeon 9700 Pro 128 mb
RDRAM was introduced by Rambus in 1999, (who also developed the memory used in the Nintendo N64, Sony Playstation2, and Playstation 3, among other things) When DDR SDRAM came out it was way cheaper and offered similar performance.
Compared to other contemporary standards, Rambus showed increase in latency, heat output, manufacturing complexity, and cost. Because of more complex interface circuitry and increased number of memory banks, RDRAM die size was larger than that of contemporary SDRAM chips, and results in a 10–20 percent price premium. By 2003, RDRAM was no longer supported by any personal computer.
Pentium IV 2.53 GHz Northwood
Foxconn motherboard Intel 850E chipset (socket 478)
512 Mb PC1066 RDRAM
ATI Radeon 9700 Pro 128 mb
RDRAM was introduced by Rambus in 1999, (who also developed the memory used in the Nintendo N64, Sony Playstation2, and Playstation 3, among other things) When DDR SDRAM came out it was way cheaper and offered similar performance.
Compared to other contemporary standards, Rambus showed increase in latency, heat output, manufacturing complexity, and cost. Because of more complex interface circuitry and increased number of memory banks, RDRAM die size was larger than that of contemporary SDRAM chips, and results in a 10–20 percent price premium. By 2003, RDRAM was no longer supported by any personal computer.