Scares, sacrifices and Sir Patrick Stewart.
This week we have a game heavily influenced by WWII, one paying homage to the writings of H.P Lovecraft and one with a visual style based on 15th-century wood carvings. If that doesn’t cement the level of variety and creativity in the indie scene, then we don’t know what does. Let’s dive in…
Read the
This week we have a game heavily influenced by WWII, one paying homage to the writings of H.P Lovecraft and one with a visual style based on 15th-century wood carvings. If that doesn’t cement the level of variety and creativity in the indie scene, then we don’t know what does. Let’s dive in…
Read the
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