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Junichi Masuda Remembers How A Computer Crash Nearly Wiped Out Original Pokémon Games

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The struggles of development.

In celebration of the November release of
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, Game Freak's director Junichi Masuda recently reflected on the earlier years of the series during an interview with Polygon. He explained how the team had to work on multiple projects from other companies to make ends meet, while each staff member added their own ideas to the original Game Boy Pokémon titles in their spare time.


It was really because of that kind of teamwork that I think that Pokémon, the original games, just came out to be as interesting and as fun as they were. That also led to their success. We definitely take that kind of that teamwork-focused work style, and that’s part of the Game Freak culture now.

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