M
Madeline Garcia
Guest
Hey guys it's Jeff Kaplan from the Overwatch team
We've heard all your criticisms about Mercy and have decided to fully rework her
Firstly we're removing her weapons and wings, this will give the enemy team a better chance to pick off kill mercy since she won't be able to quickly move to her tanks for protection. I definitely think this is a smart choice as too many times I see DPS's try to take out healers first but they so easily move to the back line and this will change that alot.
Secondly we're changing her kit to more suit the meta. Her primary fire actually just kills you now, I think this new firing ability will see alot of use in competitive play to quickly move back to spawn to regroup with your team
Her shift ability is now a toggled ability, when it's toggled on it spams random voice lines and when it's off it slowly drains mercys health. This is another useful tool to balance being able to pick off an enemy mercy while also making the mercy player try to balance the slow drain of her health and I think pro players are going to make some great plays with this move.
Onto her E, instead of reviving an ally it now disconnects them from the game, this move can be used on allies and enemies but it can be interrupted during cast time (which is 5 seconds) which instead causes you to be disconnected. This is a huge balance change to make the community alot less toxic by being able to remove toxic players from the game and I hope pro players will use this skill well.
Now the moment you've all been waiting for, her ult
It now uninstalls overwatch from everyone currently in your games computers. This is a HUGE change that is aimed more towards the competitive scene rather than the casual player as it takes alot of skill to use and actually mercy now starts with 50% ult charge at the beginning of the game to balance out the move for casual players
I definitely hope to see some fantastic plays and montages from everybody and I hope you guys continue to support our game
We've heard all your criticisms about Mercy and have decided to fully rework her
Firstly we're removing her weapons and wings, this will give the enemy team a better chance to pick off kill mercy since she won't be able to quickly move to her tanks for protection. I definitely think this is a smart choice as too many times I see DPS's try to take out healers first but they so easily move to the back line and this will change that alot.
Secondly we're changing her kit to more suit the meta. Her primary fire actually just kills you now, I think this new firing ability will see alot of use in competitive play to quickly move back to spawn to regroup with your team
Her shift ability is now a toggled ability, when it's toggled on it spams random voice lines and when it's off it slowly drains mercys health. This is another useful tool to balance being able to pick off an enemy mercy while also making the mercy player try to balance the slow drain of her health and I think pro players are going to make some great plays with this move.
Onto her E, instead of reviving an ally it now disconnects them from the game, this move can be used on allies and enemies but it can be interrupted during cast time (which is 5 seconds) which instead causes you to be disconnected. This is a huge balance change to make the community alot less toxic by being able to remove toxic players from the game and I hope pro players will use this skill well.
Now the moment you've all been waiting for, her ult
It now uninstalls overwatch from everyone currently in your games computers. This is a HUGE change that is aimed more towards the competitive scene rather than the casual player as it takes alot of skill to use and actually mercy now starts with 50% ult charge at the beginning of the game to balance out the move for casual players
I definitely hope to see some fantastic plays and montages from everybody and I hope you guys continue to support our game