Time to dust off your entire vintage library.
The classic-gaming-as-viable-business landscape looks wildly different from its form a decade ago. Where retrogaming fans once had to make do with Nintendo's haphazard Virtual Console release schedule and an occasional dribble of retro compilations, today we have something approaching an embarrassment of riches: Mini-arcade cabinets of all sizes; Arcade Archives; a revival of massive anthologies produced to higher standards than in previous generations; brand-new games for vintage consoles; and painstakingly recreated high-end facsimiles of the old machines themselves. Whether you want to throw together a cheap piracy box to play ill-gotten NES ROMs or construct a bespoke retro corner of original hardware adapted to run on modern televisions, the business of old games has become nearly as lively a facet of the industry as making new ones.
The classic-gaming-as-viable-business landscape looks wildly different from its form a decade ago. Where retrogaming fans once had to make do with Nintendo's haphazard Virtual Console release schedule and an occasional dribble of retro compilations, today we have something approaching an embarrassment of riches: Mini-arcade cabinets of all sizes; Arcade Archives; a revival of massive anthologies produced to higher standards than in previous generations; brand-new games for vintage consoles; and painstakingly recreated high-end facsimiles of the old machines themselves. Whether you want to throw together a cheap piracy box to play ill-gotten NES ROMs or construct a bespoke retro corner of original hardware adapted to run on modern televisions, the business of old games has become nearly as lively a facet of the industry as making new ones.
The business of old games has become nearly as lively a facet of the industry as making new ones
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