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Sega AGES Development Team Might Localise Games That Have Never Been Translated

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Also looking into multiplayer.

The Sega AGES line might seem like it is made up of quick and simple ports based on the classics of yesteryear, but there's a lot more work that goes into each of these Switch releases than you might think. Website GearNuke was recently fortunate enough to speak to Yosuke Okunari, one of the staff behind the modern revival of Sega's classic games line and asked a number of questions about the development process.

Although the whole
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is worth taking a look at, here are some of the more interesting morsels of information. One was Okunari's comment about localisation. Provided the team can draw a reaction, it may attempt to localise games that have never been translated before:

Read the
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