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Nintendo Tells Mobile Partners To Limit Microtransactions So That Players Don't Spend Too Much

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Nintendo's delve into the world of mobile gaming came as quite a shock, especially considering the Japanese giant had barely even scratched the surface of the new and rapidly emerging practice of paid DLC at the time. The company has often been thought to be slightly behind the times when compared to its main competitors in several areas, but this was one such case where fans were actually happy about it.

The concerns surrounding Nintendo's smartphone adventures were mostly centred around the typical free-to-play or free-to-start models, where players can pick up the game for free but need to shell out on lots of smaller transactions to properly progress through the game. Nonetheless, games like
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