K
Kaan Bilge
Guest
I hate that a huge percent of the playerbase never played any other multiplayer game before. As a result they don't understand the concept of being overpowered and underpowered, or nerfs and buffs.
They're just like "Omg Blizzard leave Mercy alone" "Omg lol stop complaining" "Don't like it don't play it lmfao"
The most important thing in a multiplayer game is balance. Not the lore, not anything else, it's balance. Because when there are overpowered heroes people will be forced to play them to increase their chances of winning and to not handicap themselves, and underpowered heroes won't be played. That's not how it's supposed to be so developers have only one option to observe this, by listening to the community, mainly pro players.
If all pro players think that Mercy is broken, Blizzard is gonna nerf her. Simple as that.
They're just like "Omg Blizzard leave Mercy alone" "Omg lol stop complaining" "Don't like it don't play it lmfao"
The most important thing in a multiplayer game is balance. Not the lore, not anything else, it's balance. Because when there are overpowered heroes people will be forced to play them to increase their chances of winning and to not handicap themselves, and underpowered heroes won't be played. That's not how it's supposed to be so developers have only one option to observe this, by listening to the community, mainly pro players.
If all pro players think that Mercy is broken, Blizzard is gonna nerf her. Simple as that.