K
Kaan Bilge
Guest
Why don't they buff McCree's abilities? Like reduced cooldowns or something like that. Right now his abilities are worthless compared to other heroes and the only reason to play him is his powerful revolver.
I hate it when a support can do McCree's job better than him. Brigitte can make a Tracer cry while McCree is supposed to counter her. He is an underpowered piece of shit with that fucking 10 seconds cooldown flashbang, while Brigitte's bash has a 4 sec cooldown and it's much more consistent than Flashbang. Even against Genji the bash doesn't give a fuck about deflect and still stuns him, while it's almost impossible to stun a Genji who knows what he's doing.
It's pretty easy for Tracer to bait the flashbang since she has 3 blinks but McCree has only one chance. Too much room for error for Tracer. As McCree you're at a huge disadvantage if you miss your flashbang since you have 200 hp but Tracer has an effective hp of 300 with recall. However you can survive 4 more seconds for another chance as Brigitte if you fail the bash.
Flashbang is easily countered by any hero just by jumping constantly, if you stun someone in mid air it's useless. And sometimes the flashbang doesn't even work.
Combat Roll is another joke. It definitely isn't useless but many heroes have much better abilities in their kit.
I love playing McCree and I think his revolver and ultimate (Glad it got buffed) are pretty good but that's it. He is a great counter against Sombra because when he gets hacked it doesn't matter, his abilities are shit anyway
My suggestions?
Reduce flashbang cooldown to 8 seconds and increase the Combat Roll distance by 25%.
I hate it when a support can do McCree's job better than him. Brigitte can make a Tracer cry while McCree is supposed to counter her. He is an underpowered piece of shit with that fucking 10 seconds cooldown flashbang, while Brigitte's bash has a 4 sec cooldown and it's much more consistent than Flashbang. Even against Genji the bash doesn't give a fuck about deflect and still stuns him, while it's almost impossible to stun a Genji who knows what he's doing.
It's pretty easy for Tracer to bait the flashbang since she has 3 blinks but McCree has only one chance. Too much room for error for Tracer. As McCree you're at a huge disadvantage if you miss your flashbang since you have 200 hp but Tracer has an effective hp of 300 with recall. However you can survive 4 more seconds for another chance as Brigitte if you fail the bash.
Flashbang is easily countered by any hero just by jumping constantly, if you stun someone in mid air it's useless. And sometimes the flashbang doesn't even work.
Combat Roll is another joke. It definitely isn't useless but many heroes have much better abilities in their kit.
I love playing McCree and I think his revolver and ultimate (Glad it got buffed) are pretty good but that's it. He is a great counter against Sombra because when he gets hacked it doesn't matter, his abilities are shit anyway
My suggestions?
Reduce flashbang cooldown to 8 seconds and increase the Combat Roll distance by 25%.