Idea on how to Balance Mercy's Rez. The ressurected player will have have double respawn time when they die (the effect will go away after it happens once).
This makes it balanced. Instead of said player waiting for their respawn timer to finish in order to spawn and then get back to where they were previously... They are rezzed. So the next time you die, you make up for the respawn timer that you avoided.
Everyone keeps crying about Rez but in game crys about not being rezed... It's literally part if Mercy's lore. Taking it away would be like taking away sombras hack, symmetras turrets, reins shield. Etc. It just doesn't make sense.
Lol they won't delete rez. At most they'll reduce it to only during ult and only once during ult. So you'll be lucky to rez maybe 4 people an entire match. Lol its really not that op when you limit it to only one at a time and with a cast time and 30sec cool down. Its been here since day 1 and everyone should know how to deal with it by now.
5 man rez was op. 2 man rez is alittle strong. But if your team can't kill one resurrected guy that's pretty sad.
Or everyone could quit complaining about the rez. She literally stands stationary for 2 or 3 seconds (when not in her ult) to rez someone. A tracer could easily one clip widow hog could pull her out of it Mccree could flash bang. Quit complaining about an ability in the game bc you can't stop it.
Her buff was completely called for and then people got pissed. A good mercy before her valk could rez the whole damn team and people NOW decide to complain about solo rez with a 30 second cool down that has a 3 second cast time. Really? Play the game and knock it off.