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Video: Digging Deep Into Resident Evil 2 On N64, One Of The Most Remarkable Ports Of All Time

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Two CDs on one 64MB cartridge? Madness!

The Resident Evil series may be most closely associated with Sony hardware, but it's important to remember that it has been a platform agnostic franchise since the first entry, which, lest we forget, also made it onto the Sega Saturn. Since then, we've seen notable Nintendo instalments such as
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,
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and
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, but back in 1998, the news that the Nintendo 64 was getting a port of the
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was nonetheless a groundbreaking moment.

Our friends over at
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have investigated the story behind this remarkable feat of porting; handled by Angel Studios - which is now better known as Rockstar San Diego - the N64 version takes two CDs of data and crams them into a 64MB cartridge thanks to a series of amazing technical tricks. As detailed in the video (skip to around
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for the good stuff), compromises had to be made; FMV is massively reduced in both detail and frame rate, backgrounds are also lower-resolution and sound samples – including the massive amount of speech – suffer. Even the famous door-opening loading screens drop from 60 fps to a much lower rate.

Read the
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