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Street Fighter 4 Producer Had A "Revolutionary" Idea To Make The Game A Turn-Based Simulation

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Prior to the release of
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, there was a time when Capcom's prominent fighting series fell out of the spotlight. The dwindling arcade scene here in the west didn't help the situation, either. It actually got to a point where Capcom producer Yoshinori Ono began considering all avenues for the series.

As crazy as it might sound, Ono had an idea – that he thought was revolutionary – to turn the fourth major Street Fighter entry into a turn-based fighting game. Here's his full response from a recent interview at
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