E
Emi Cheye
Guest
Statements by Jeff Kaplan:
•"If you've played a lot of Overwatch, you know that hero-switching [mid-match] is a core part of it — it's a really fun dynamic part. The difference maker between ... Overwatch and other games is the fluidity in the team compositions and matching what the other team's doing.”
•"Changing heroes often is the right way to play the game.”
I just really love Overwatch, I’ve put a lot of time into learning a decent handful of heroes, and wish that it would stop punishing flex players with the current SR system, and rewarding one-tricks (you gain more and lose less for one-tricking bc it’s based on stats compared to the other players in your tier). I feel like Overwatch is slowly losing its vision- it’s contradictory.
How would you fix the system, if it were up to you?
•"If you've played a lot of Overwatch, you know that hero-switching [mid-match] is a core part of it — it's a really fun dynamic part. The difference maker between ... Overwatch and other games is the fluidity in the team compositions and matching what the other team's doing.”
•"Changing heroes often is the right way to play the game.”
I just really love Overwatch, I’ve put a lot of time into learning a decent handful of heroes, and wish that it would stop punishing flex players with the current SR system, and rewarding one-tricks (you gain more and lose less for one-tricking bc it’s based on stats compared to the other players in your tier). I feel like Overwatch is slowly losing its vision- it’s contradictory.
How would you fix the system, if it were up to you?